Kagz Bloodmoon Dual Weapons

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Kagz Bloodmoon Dual Weapons

Postby Kagz » Mon May 07, 2012 3:25 pm

........................ Kagz Bloodmoon Dual Weapons .........................

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Bloodmoon is requ for this mod.
******************


This mod brings a Dual Weapon Vendor,
to Solstheim, near Fort Frostmouth.
His igloo can be found to the left of the fort,
where the snow starts.
He is travelling around Solstheim selling his weapons
and has built himself an Igloo for the temporary stay.

He sells both the shield/defense left hand weapon
and the right hand matching weapon.
All the weapons he sells are game weapons.

The attacking/ right hand weapon, i have made the same as,
the game ones in stats.
The shield/left hand weapons, all have the same value, weight etc.
as the right hand weapon.
The only difference being the defense value of the shield/offhand one,
which i based in some, on the defense of the shield of the same type.
The others where there was no existing shield, i have had to guess at a figure.

The mod is 2.32 Meg unzipped and was cleaned with Tesame.


You can contact me at ravenfife@lycos.com
or at Wolflore Forums or at my Kagz Artz forums.


Screenies;

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Kagz Bloodmon Dual Weps.rar
(980.51 KiB) Downloaded 52 times







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Kagz
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Re: Kagz Bloodmoon Dual Weapons

Postby DARoot » Mon May 07, 2012 8:07 pm

Oh, these latest look VERY nice, Kagz!
Well done!
:goodjob:
DARoot
[Incidentally and FYI, I'm experimenting with those "Spears as Lights" meshes that you did for me, and have enlisted Neildarkstar's help in possibly scripting them so NPCs will use them properly. Probably take awhile, but IF we succeed, we may come back to you with a request for you to possibly convert ALL the staffs, spears, and polearms in MW/Trib/BM in a similar manner.
You have been warned ....]
:hubba:
DARoot
 


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