[REL] Morte!

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Re: [REL] Morte!

Postby candesco » Tue Aug 23, 2011 1:17 pm

This mod adds a floating, talking skull called Morte based on the same NPC from the Bioware game Planetscape: Torment (PS: T)

I don't want to spoil your party, but PS:T is from Black Isle Studios, which was a division of Interplay. Also the same ones who made the first 2 Fallout games and Brotherhood of Steel and the cancelled Van Buren project (fallout 3) as well as both Icewind Dale games. After Black isle got down Obsidian Entertainment was founded. Obsidian is founded by Feargus Urquhart who also founded Black Isle.

Anyway, nice idea. Something different this time. A floating skull is maybe something for the Telvanni, as they deal with afterlife and such. Might be usefull for a telvanni mage.
Although i don't want to know what Therana would do with it. Does this Morte also bite?
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Re: [REL] Morte!

Postby DARoot » Tue Aug 23, 2011 2:11 pm

"...Poodle bite. Poodle chew..."
- Frank Zappa

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Re: [REL] Morte!

Postby Jac » Tue Aug 23, 2011 4:58 pm

Black Ilse no longer exists, which is why I credited Bioware. Anyway, I doubt any lawyers will be knocking on my door, so crediting defunct companies isn't a priority with me. :biggrin:

Morte will fight. In fact, you can find upgraded teeth for him if you read through the readme. :shades:
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Re: [REL] Morte!

Postby Miserina » Thu Oct 13, 2011 6:14 pm

Jac's companions are absolutely awesome...

Jac, make some more! If I had ten of Jasmine, I wouldn't ever need anyone else.
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Re: [REL] Morte!

Postby Jac » Fri Oct 14, 2011 3:01 pm

I was working on a male Nord, but ran into writer's block, so he's been shelved for now. I keep meaning to get back to him, but Elaura's been busy and we recently had a family emergency, so I don't know if I will be able to finish him. I should, seeing as how I have about half of his dialog for the MQ done. The main thing holding me back is writing his background story. We have some ideas, I just haven't written them in game yet.
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Re: [REL] Morte!

Postby MadocMayhem » Tue Jan 17, 2012 11:44 am

Ok this is a great mod, got to try it however first though to say honestly it's great in game.. other than that loving that it exists alone.
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Re: [REL] Morte!

Postby Elaura » Tue Jan 17, 2012 1:47 pm

I've been waiting for you to show up 'round these parts, MM! I really wanted to see your reaction to Morte!
Available for weddings, funerals, hand fasting, and baptisms.
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Re: [REL] Morte!

Postby Jac » Tue Jan 31, 2012 11:33 pm

Version 1.2 uploaded. The file is in the first post.
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Re: [REL] Morte!

Postby MadocMayhem » Wed Feb 01, 2012 5:58 am

Got time off today so I'll Download it ( hey thank goodness for the first of a new month.)
Morrowinds installed, so just need to give it a whirl later on.
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Re: [REL] Morte!

Postby MadocMayhem » Tue Feb 07, 2012 8:19 pm

Oh sorry, played with Morte, loved him.
Loved the script, the dialogue, the fact he's so close to the start.

Now if only I played Morrowind as much to fully appreciate the lovable floating skull.
Thanks Elaura and thanks Jac.
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