[WIP] Morte in Skyrim

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Re: [WIP] Morte in Skyrim

Postby Jac » Thu Oct 02, 2014 11:18 am

Already have plans for those, Shadow. The first line is already in for female players and the second will go in once I figure out how to determine what cell the player is in so I can have it display when in a tomb and not anywhere else.
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Re: [WIP] Morte in Skyrim

Postby Fenrir » Thu Oct 02, 2014 1:52 pm

I can't think of something that sounds clever and I don't wanna bother you with my nonsense, but maybe something about all the people staring at the two of them, and Morte blaming it on the player's appearance?
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Re: [WIP] Morte in Skyrim

Postby Jac » Thu Oct 02, 2014 4:03 pm

I think I can come up with something. Thanks Fenrir.
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Re: [WIP] Morte in Skyrim

Postby Drakkmore » Thu Oct 02, 2014 5:02 pm

Oh here is an eyeball textures I worked on last night if you want it.
Just remember to rename it to something maybe eyesiceblue1, or it will over write your current eye texture
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eyesiceblue.rar
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Re: [WIP] Morte in Skyrim

Postby Jac » Sat Oct 04, 2014 12:49 pm

Morte is slowly, but surely coming together. I would like some more beta testers to test his functionality, though, because E's having some issues while Neil isn't and I want to see if it's her load list that's causing the problems or if I've forgotten to give her everything. For testing purposes, he's staying at the Sleeping Giant Inn in Riverwood, but I'll probably be putting him somewhere else for the release. Thanks.
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Re: [WIP] Morte in Skyrim

Postby Fenrir » Sat Oct 04, 2014 1:42 pm

I'll test him out today, once I've satisfied my need for cool New Vegas armor.
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Re: [WIP] Morte in Skyrim

Postby Fenrir » Sat Oct 04, 2014 2:51 pm

Was gonna post a screenshot but I have no idea how to post images on this.
So take my word for it, the mod seems to be working fine so far, he shows up in Riverwood, floats around, and looks up at you.
And with Player Headtracking, you get some weird little stare down that's kinda cute.
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Re: [WIP] Morte in Skyrim

Postby Fenrir » Sat Oct 04, 2014 2:58 pm

May have spoken too soon, reloading the save after the screenshot has caused all land to disappear, I'm just floating in an empty void with mountains in the distance.

EDIT - False alarm, my mistake, I forgot to turn off TFC before quitting the game, and apparently that messes everything up. Typing TFC into the console again fixed it, not the mod's fault, I'm just dumb.
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Re: [WIP] Morte in Skyrim

Postby Fenrir » Sat Oct 04, 2014 3:18 pm

Yep, he seems to be working perfectly fine. Dialogue's good, he waits where you tell him to and follows when you come back for him, dismissing him is fine and he's more than willing to join back up with you. Combat's good too, it's pretty funny to see him throw a bandit over his not-shoulders and slam said bandit into the ground.
You don't mess with a telepathic skull, man.
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Re: [WIP] Morte in Skyrim

Postby Jac » Sat Oct 04, 2014 3:58 pm

Just add them as attachments, Fenrir. You'll need the full editor - either click on PostReply at the bottom left or Preview underneath the post box to get it. After you've uploaded your image, click on the place inline button to give it that nice looking box around it (it's what I use in the screenshot threads).
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