[REL] Morag Tong Writ Tweak

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[REL] Morag Tong Writ Tweak

Postby Jac » Mon Feb 21, 2011 5:37 pm

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The Elder Scrolls III
MORROWIND:

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Index:
1. Summary
2. Features
3. Requirements
4. Installation
5. Using the mod
6. Known Issues
7. Use in other mods
8. Unistallation
9. Credits
10. Contact info
11. version history

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1. SUMMARY
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This mod removes the NPC goodbye greetings when a Morag Tong writ quest is active unless you have the writ in hand.

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2. FEATURES
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This mod prevents the NPCs from forcing the goodbye greeting while a Morag Tong writ execution quest is active if you do not have the writ in your inventory. You can now interact with them as usual if you drop the writ somewhere. Add it back to your inventory when you wish to execute it.

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3. REQUIREMENTS
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Morrowind only. This mod was cleaned with TESAME and should require no further cleaning.

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4. INSTALLATION
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Extract the Clean jac_mtwrits.esp file to your Morrowind\data files folder and select it via the launcher.

You can read more information on how to install mods here: http://www.elderscrolls.com/forums/inde ... &p=1772866

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5. Using the mod
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Just play as normal.

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6. KNOWN ISSUES
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There are no known issues with this mod but it will conflict with any mods that modify the NPC greetings in Greetings4.

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7. USE IN OTHER MODS
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Feel free to use this in any other mod, just give me credit. No need to contact me before hand.

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8. UNINSTALLATION
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Uncheck the mod from your data files launcher and click past any error messages.

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9. CREDITS & THANKS
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Bethesda for creating the game.
Elaura for bug testing and for the inspiration for this mod.


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10. CONTACT
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You may contact me either via email at gulfwulf@gmail.com or via GHF or the official forums under the username "Jac". If you email me, please put "Morag Tong Writ" somewhere in the message title or I may delete it as spam.

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11. VERSION HISTORY
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1.0
Initial release.


MT Writs.7z
Version 1.0
(2.78 KiB) Downloaded 159 times
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Jac
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Re: [REL] Morag Tong Writ Tweak

Postby Artaios » Tue Feb 22, 2011 3:45 pm

It's been a while since I played the Morag Tong quests. Is one usually not able to talk to the NPCs that are to be executed?
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Re: [REL] Morag Tong Writ Tweak

Postby Elaura » Tue Feb 22, 2011 4:35 pm

In vanilla MW, once you get the contract, the NPCs were scripted to react on sight. With Jac's mod, if you put the writ down, they'll talk to you as normal.
Available for weddings, funerals, hand fasting, and baptisms.
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Re: [REL] Morag Tong Writ Tweak

Postby Jac » Tue Feb 22, 2011 5:15 pm

Yep. Most of the NPCs won't talk to you once you've gotten the writ to execute them, which makes it very difficult to have them attack first without occurring a bounty. With this mod, you can just drop the writ, taunt your target, kill them, then pick up the writ again with no problems.
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Re: [REL] Morag Tong Writ Tweak

Postby IanB » Tue Feb 22, 2011 6:23 pm

This is a neat mod. I've been having problems with bugs and inconsistent journal entries in the LGNPC mods (Cyrano has confirmed some) and ended up stuck with a writ to kill Toris Saren, and having to finish the Saren Heir quest to get more Temple quests from Relms Gilvilo. That was never going to resolve prettily. :( I could really have done with this then.

Worst part was that I got the Toris Saren writ just by walking into the Balmora guildhouse and talking to the boss there - I hadn't been inducted into the Tong by Eno Hlaalu in Vivec yet. I still don't know how THAT happened. :? I know my character is an assassin by trade, but... just a bit previous.
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Re: [REL] Morag Tong Writ Tweak

Postby Elaura » Tue Feb 22, 2011 6:31 pm

Wow! That's *exactly* why I asked Jac to make this mod in the first place. That very same thing happened to me. I thought things like that only happened to me.
Available for weddings, funerals, hand fasting, and baptisms.
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